Convert .schem to .glb

Turn a WorldEdit or Sponge schematic into a standalone 3D model. Bloxelizer reads the .schem file, renders the blocks with their textures, and exports a .glb model for Blender, three.js, or any GLTF-compatible tool.

Free & unlimited

Runs in your browser

3D & layer previews

Drop a Minecraft schematic

orBrowse

We'll detect the format, let you view your build layer by layer in 2D / 3D, and let you export it to any format.

.schem
.litematic
.bp
.mcstructure
.nbt
.schematic
.mcstructurezip
.mcworld
.zip(Java world)
.prefab.json
.json
.glb
.gltf
.obj
.mtl
.stl
.png
.jpg
.jpeg

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The .schem and .glb formats

A Sponge .schem stores namespaced block states for WorldEdit — data about which block sits where, not a renderable mesh. The .glb format is binary glTF 2.0 carrying geometry and embedded textures. The conversion renders each block in the schematic into a textured mesh and packages it as a glTF model for Blender, three.js, or preparing a build for 3D printing.

How to convert .schem to .glb

01

Upload your .schem file in the converter below.

02

Review the build in the 3D preview.

03

Select .glb as the export format and download the 3D model.

When to use this conversion

Use this route to render a schematic outside Minecraft, drop it into a game engine or animation, or prepare a build for 3D printing.

Compatibility notes

The GLB export captures blocks and textures as geometry. Redstone, entities, and in-game behavior are not represented in a 3D model.

Frequently asked questions