Convert .schematic to .glb

Turn a legacy MCEdit .schematic build into a standalone 3D model. Bloxelizer reads the .schematic file, renders the blocks with their textures, and exports a .glb model for Blender, three.js, or any GLTF-compatible tool.

Free & unlimited

Runs in your browser

3D & layer previews

Drop a Minecraft schematic

orBrowse

We'll detect the format, let you view your build layer by layer in 2D / 3D, and let you export it to any format.

.schem
.litematic
.bp
.mcstructure
.nbt
.schematic
.mcstructurezip
.mcworld
.zip(Java world)
.prefab.json
.json
.glb
.gltf
.obj
.mtl
.stl
.png
.jpg
.jpeg

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The .schematic and .glb formats

The legacy .schematic format stores blocks as numeric IDs from before the 1.13 flattening, with no geometry of its own. The .glb format is binary glTF 2.0: a textured 3D mesh. The conversion first maps the legacy block IDs to modern blocks, then renders them into a model file that Blender, three.js, and other glTF tools can open.

How to convert .schematic to .glb

01

Upload your legacy .schematic file in the converter below.

02

Review the build in the 3D preview.

03

Select .glb as the export format and download the 3D model.

When to use this conversion

Use this route to render an older schematic outside Minecraft, import it into a game engine or animation, or prepare it for 3D printing.

Compatibility notes

Legacy numeric block IDs are mapped to modern blocks before rendering, and the GLB captures blocks and textures as geometry. Redstone, entities, and in-game behavior are not part of a 3D model.

Frequently asked questions